Delay and Reverb Sends

The delay sends are bound via Main Input Delay Send 1 - 4, and Looper Delay Send 1 - 4. The reverb send is bound via Main Input Reverb Send

When a delay send is bound to a joystick, the joystick controls both the input volume and the feedback amount, which is in the spirit of dub. When a delay send is mapped to a button, the button only controls the input volume and does not increase the feedback amount. The delays themselves should have a short feedback amount if they’re bound to a joystick, and a long feedback amount if they’re bound to a button.

Main Input Delay 1 is unique from the other 3 because its feedback amount is available as a separate binding called Main Input Delay 1 fdbk.

sends
  • swirl symbol

    Allows all delays to be sent into eachother by combining the four delay sends’ stereo outputs into one stereo signal for the feedback loop. Only works for sends that are mapped to a joystick.

  • limiter

    Limits the volume of the delay’s feedback loop.

  • max send

    When delay sends are mapped to joysticks, the feedback loop is allowed to be slightly positive, which can increase the volume of the feedback over time. The “max send” parameter sets how slight that positive potential is.

  • “RNBO/plugins” menus

    Sets wether to use software delays, or hardware delays. The hardware delay inputs and outputs can be set in the Audio IO Status window via “external delay send/receive 1 - 4”.

  • “both dry & mod” menu

    Determines which signal paths are affected by the delays. “dry” refers to the Attack’s signal path, and “mod” refers to the Sustain’s signal path.

All four delays default to an RNBO FilterDelay. The reverb send defaults to Gigaverb. All five sends can load plugins instead if desired.

The main input and the loopers share the four delays.