Kick Ducker
This allows the tuba to duck out of the way of the kick drum.
For this to work, SousaPlayback’s drum bus’s external output must be routed to SousaFX’s “drum tracks L/R” inputs.
![duck](../_images/duck.webp)
enable sidechain kick with looper intelligence
Available in the bindings as
toggle sidechained kick
.The ducker affects the loopers, delays & reverb, and main input separately. When this parameter is enabled, all three duckers are enabled, except for the main input’s when the looper status is “looping” or “fading out”.
looper status - activated duckers:
Idle - looper, delays & reverb, main input
Prepared - looper, delays & reverb, main input
Recording - looper, delays & reverb, main input
Looping - looper, delays & reverb
Fading Out - looper, delays & reverb
function
Click and drag the points to change the volume envelope shape. clicks create points. shift-click deletes points. option-click-drag curves lines.
cutoff freq
Sets the sidechain signal’s lowpass filter’s cutoff frequency.
resonance
Sets the sidechain signal’s lowpass filter’s resonance.
slide down
Sets the sidechain signal’s envelope’s fall time.
sliders
The left slider sets the point at which the rising envelope will trigger the duck. The duck cannot be triggered again until the falling envelope passes the right slider.
disable sidechain kick when drum clip stutter enabled
I must not’ve liked how the drum clip stutter sounded with the ducker enabled.